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381. Signal Strength - Cannot get 100% - in Missions & Complexes [original thread]
I had the same problem with a few sites on SISI. Particularly a highsec grav site, even scanning from a buzzard (caldari covops). Screenshow follows. http://eve-files.com/dl/195540 What you see there is a scan where I am operating at maximum zoom....
- by Ariane VoxDei - at 2009.05.02 11:04:00
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382. Separate "SHOW INFO" from "START CONVERSATION" - in Test Server Feedback [original thread]
Originally by: SateenAntilles Please separate the "Show Info" and "Start Conversation" menu options on the chat right-click context menu. It is too easy to accidentally start a convo with someone you are just trying to get a little intel o...
- by Ariane VoxDei - at 2009.05.01 20:37:00
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383. [IDEA] self deleting bookmarks - in Player Features and Ideas Discussion [original thread]
Originally by: Ario don't know if anyone has suggested this before, but i'm starting to realise i have lots of useless bookmarks for wormholes and lvl4 mission locations (ie so i could go back and salvage later). proposal would be to have...
- by Ariane VoxDei - at 2009.05.01 20:24:00
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384. Warp To .... nearly - in EVE General Discussion [original thread]
Originally by: Razin Originally by: 5pinDizzy At this rate why not just make warping inaccurate to some +/- number of km? Or any number of other arbitrary nerfs to warping to make up for the severe balancing and gameplay limitation...
- by Ariane VoxDei - at 2009.05.01 14:38:00
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385. Price of Arbalest Cruise Launchers over time - in Market Discussions [original thread]
Originally by: Bloody Rabbit Arby cruise were used on tight fittings for the SB as for the question about the mission runners. I think the mission runners are starting to wise up to the idea that they can sell their loot for more than they...
- by Ariane VoxDei - at 2009.05.01 10:16:00
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386. When will CCP EVER sort out there Web Character page??? - in EVE General Discussion [original thread]
Stop trolling, I've logged in lots of times this year, it works fine.
- by Ariane VoxDei - at 2009.04.29 09:43:00
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387. make implants visable on killmails - in Player Features and Ideas Discussion [original thread]
No. It is bad enough that you can see what modules were destroyed. They were destroyed = makes it fairly difficult to see what was there. At least with those that were dropped (and surviving cargo) it can be justified that the perp knows, since ...
- by Ariane VoxDei - at 2009.04.28 12:36:00
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388. Overcrowded Mission Hubs to AVOID? - in Missions & Complexes [original thread]
Originally by: Shatner19 penirgman, is a secondary trade hub not a mission hub. Its mainly used for production due to its close (3 jumps) proximity to amarr, and around 12 jumps from Jita. WTS clue. You need to have a second look at what...
- by Ariane VoxDei - at 2009.04.28 12:00:00
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389. What is with all this CCP asking our opinions?? - in Test Server Feedback [original thread]
Edited by: Ariane VoxDei on 25/04/2009 12:34:23 Originally by: prefectro Is it the whole Agile craze where customer involvement is actually considered a GOOD thing? Whatever the reason, I love it (though you could give a little more at...
- by Ariane VoxDei - at 2009.04.25 12:33:00
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390. Faction ships as a one-time, really hard-to-get reward. -Read and sign - in Player Features and Ideas Discussion [original thread]
NO! Originally by: Souverainiste Hi, I was drooling over the State Issue Ravens epeen potential and now I want one. Give it. Fixed that post for you. And the answer is: NO! Apologies for being so rude, but it was necessary. I don't ca...
- by Ariane VoxDei - at 2009.04.25 12:10:00
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391. Enhancing the REALITY in the shield Vs Armour tank issue - in Player Features and Ideas Discussion [original thread]
Couldn't you have posted something useful, instead of a engine rewrite we won't be seeing anyway? Like: All tank mods go in low, armor and shield alike. Basically changing all shield mods from medium to low, and reallocate some of those midslots ...
- by Ariane VoxDei - at 2009.04.24 23:18:00
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392. Instant Deletion for 0 Skill Point Characters? - in Player Features and Ideas Discussion [original thread]
No, won't happen and here is why. Alt spamming. With the current delete delay, there is a limit on how quickly you can make a new one with a different name (to get past blocklists). It cuts down a number of other undesirable things as well, not j...
- by Ariane VoxDei - at 2009.04.22 12:54:00
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393. replace asteroids - in Player Features and Ideas Discussion [original thread]
I think you have some good economic points. No matter how unsympathetic I find them (the principle of accepting "necessary" evils) I can see what you mean. It is just on principal grounds that I want to disagree. Even if it is going to hurt ship...
- by Ariane VoxDei - at 2009.04.20 20:52:00
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394. Get rid of the pink fluffy clouds - in Player Features and Ideas Discussion [original thread]
Haha, I agree with your complaint. Cold dark depths of space? Not in Eve. Try flying to the Mobit constellation in Domain region. For example the Ziona system. Hello pink fluffy clouds. You half-expect Barney the dinosaur to pop out from behind ...
- by Ariane VoxDei - at 2009.04.20 12:50:00
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395. Mining, seriously, new approach to 'fixing' it. - in Player Features and Ideas Discussion [original thread]
Originally by: Sir Pignans http://www.eveonline.com/background/potw/default.asp?cid=sep01-01 Clearly states that drones set traps in Astroids. Very nice, I was not aware that we had Eve lore backing up that part.
- by Ariane VoxDei - at 2009.04.20 12:17:00
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396. replace asteroids - in Player Features and Ideas Discussion [original thread]
Originally by: Brave SirRyan but in truth i cant see much that ccp has done to fight macro miners, this tells me that their pressence is needed in eve. i think that you would see everything sky rocket in price if they were gone. Interest...
- by Ariane VoxDei - at 2009.04.20 11:51:00
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397. Mining, seriously, new approach to 'fixing' it. - in Player Features and Ideas Discussion [original thread]
I've been making bit of negative talk last week or 2, so think i'll give a bit constructive back. First i want you to consider how the vast majority of mining proposals so far have not been actually adressing what most players complain about in m...
- by Ariane VoxDei - at 2009.04.18 11:11:00
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398. Internal Security Agent offered Mining Mission - in Missions & Complexes [original thread]
The principle is not new, but they added a number of new missions in Apo, which pollute the L4 combat pools further. An example would be: 'Arisite Envy'. Objective: mine 45000m3 of green arisite (zero value version of gneiss). There is only one ...
- by Ariane VoxDei - at 2009.04.18 09:23:00
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399. Why is lowsec/0.0 better than hisec? - in Missions & Complexes [original thread]
Originally by: Jauqs Nah, its the OP. He should just toggle his PvP flag off instead of whining in the forums. On forums, you are always pvp flagged Frequently the residents are just being nice and don't kick the puppies in the pri...
- by Ariane VoxDei - at 2009.04.16 16:12:00
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400. 40% of the mineral market comes from loot - in Market Discussions [original thread]
Originally by: Gaogan Not in any way relevant. Assume 100 or even 1000 people mission for every one that mines. What would that indicate other than yet more proof that missioning is overpowered? No matter what the number is it does not alt...
- by Ariane VoxDei - at 2009.04.15 20:14:00
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